3D Platformer
Controls
Keyboard & Mouse
- Move: WASD
- Look: Mouse
- Jump / Double Jump: Space
- Sprint: Hold Left Shift
- Dash: E
- Pause: Escape
Controller
- Move: Left Stick
- Look: Right Stick
- Jump / Double Jump: A
- Sprint: Click/Hold Left Stick
- Dash: B
- Pause: Start/Back
Features Added
Directional Dash
A new movement ability that allows the player to quickly dash in their movement direction on the ground or in the air. The dash has its own cooldown and interacts with the game's existing movement, collisions, hazards, and respawn systems.
Sprint
Players can hold the sprint button to increase their movement speed, allowing for faster traversal while maintaining consistent movement speed in all directions.
Timed Pickup Combo System
Collect score pickups within a limited amount of time to build a combo multiplier up to x5. Maintaining a combo increases the score earned from pickups, while taking damage, dying, or allowing the timer to expire breaks the chain. A new HUD displays the current multiplier, pickups collected, and remaining combo time.
Camera & Settings Improvements
The camera settings were updated so that horizontal and vertical inversion work independently. Mouse sensitivity settings now properly affect the gameplay camera and apply immediately.
Credits
Created by Harsh Sisale
Created using the Michigan State University 3D Platformer tutorial project and provided course assets.
Additional gameplay systems, programming, UI modifications, and game modifications implemented by Harsh Sisale.
| Published | 28 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | harshsisale |
| Genre | Platformer |
| Made with | Unity |
| AI Disclosure | AI Assisted, Code, Graphics |



